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Some Questions to former and current UO players - Well. I think you've made your point. Can we discuss the matter calmly, like mature adults, now? Personally, I'm still ...

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Old 26-11-07, 02:37 PM   #16 (permalink)
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Well.
I think you've made your point.

Can we discuss the matter calmly, like mature adults, now?

Personally, I'm still easing back in after a break. I'm not really sure what's "missing" from RP at the moment, because Magincia's changed the climate of all aspects of the game, quite a bit.
Prior to Maginica going to hell, I figured that changes in RP were largely down to it being summer and all.
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Old 26-11-07, 02:39 PM   #17 (permalink)
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Getting this thread back on track......theres no need to throw bad language around or insults .........

1.What are you missing in UO and could it be improved by us players?
Firstly we simply need more of us, i dont know how to achieve this as the problem is there are simply too many online mass games for the numbers of players out there. So all games from what i have been told are suffering from a lack of player base.
We need to simply break with our old traditions and pull more closely together ie move our RP areas together. But this would require some to give up history and such like...which is something hard to do.


2. Do you think we don’t do enough story lines for interactive roleplaying and character development?
There are enough storylines out there but not everyone gets involved whether thats because they are closed group or players do not necessarily get on with each other. Many people dont even know of some storylines to even try to get involved.



3. Any suggestions what could or should be done overall to improve roleplay and get more people having fun at it?
As mentioned above move the community closer together. I have always favoured the idea of populating Cove-Vesper and Minoc solely. But this would require Trinsic and Yew to abandon their Cities permanently which is a hard thing to ask. After all they are after Spiritwood the two oldest communities along with Vesper. Cove/Minoc and Vesper are the three closest cities together so thats why i suggested them.


4. For those that left, do you consider returning and what would ea have to do?
Cant answer this one as i have never left in all my time playing UO over the last 9+ yrs.
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Old 26-11-07, 02:46 PM   #18 (permalink)
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Oh here it goes, the whiney 'mature adults' angle from the lot that ironically can't take a bit of flak without acting like children.

As for Maginicia, what has it really changed in "the climate of RP"? It's a nonsense GM event that involves PvMing some imba bosses while some drow nonce uses it to boost her own profile on a message board?

Why let ourselves get distracted by it? It's just another environment for roleplay - I thought a majority consensus really, at the end of the day, was that we shouldn't be diluting out playerbase further by spreading out more and more?
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Old 26-11-07, 03:07 PM   #19 (permalink)
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From a former player

1. What are you missing in UO and could it be improved by us players?

I don’t play anymore but I’m not missing much apparently

2. Do you think we don’t do enough story lines for interactive roleplaying and character development?

Who needs storylines? when europa rp was at it's most populous it was all about an immersive day to day experience, the storylines grew out of that feeling, not by making tea parties, pub openings, bardic competitions and moots, which everyone goes to regardless of any actual reason for going there. Character development is down the individual playing the char.


3. Any suggestions what could or should be done overall to improve roleplay and get more people having fun at it?

Get rid of the I/C forums, They’ve done more harm for rp than any perceived benefit in my opinion. People no longer have to turn up to learn what the heck is going on, they can log in to the forum and decide whether they want to attend rather than attend in game and see for themselves whether they wanted to be involved or whether they wanted to go and look for themselves.

4. For those that left, do you consider returning and what would ea have to do?

I always consider returning and have done so the twice I’ve left before but everytime it has got worse, I’d consider rejoining again but to do so, EA would have to speed up house decay as it serves no purpose and would bring back the open feel of the world somewhat, get rid of the special moves for chars, lower the cost per month.
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Old 26-11-07, 03:15 PM   #20 (permalink)
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Quote:
Who needs storylines? when europa rp was at it's most populous it was all about an immersive day to day experience, the storylines grew out of that feeling, not by making tea parties, pub openings, bardic competitions and moots, which everyone goes to regardless of any actual reason for going there. Character development is down the individual playing the char.

/applaud. What Thorien said.
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Old 26-11-07, 03:47 PM   #21 (permalink)
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Oh here it goes, the whiney 'mature adults' angle from the lot that ironically can't take a bit of flak without acting like children.
Says the one throwing about insults, like we're back in school.

This thread was looking for peoples opinions.
I gave mine.
As have a number of other people.
Opinions are based off people's interpretation of things. since there is no right or wrong, there's no point in arguing about them.
The "truth", as far as the matter of the RP community goes, is going to be similar, based on the collective interpretations of the players.
So, quit telling people they're wrong, insulting them, and going off on one with your oh so mighty attitude.
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Old 26-11-07, 03:49 PM   #22 (permalink)
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The way I see the current state is in four factions:

Cove
Trinsic
Vesper
Yew

Each has it's own take on things, some are more Anti-PVP roleplay, some have a mix of both and others need PVP like an addict needs a fix.

What is apparent is that some do not get along (understatement of the year ftw) all the time we get people digging their heels in and arguing black is white while others try push for diversity, each faction wants what they want the way they want it.

The supposed united front of GM's we were/are supposed to have seems to have collapsed and is now dominated by the wish not to offend one another and the fear of bringing forth some new ideas because others seem to get off on trouncing on them.

Ask yourself: Is the real reason new guilds fail because interest is lost or because they get trampled by the attitudes of "the elite" or those that know better?

I sure as hell would not want to try make a new guild these days because of the attitudes of most of you people, and it always seems to be the same few that like to come on a forum, unzip their trousers and urinate on something someone is trying to do to HELP

The roleplay community has become a nest of vipers, people have ideas, that idea is released to the wolves, it is torn apart, laughed at, chewed up and spat out. The result? The idea is not used, people stop offering up their ideas and they shut themselves up and revert to roleplaying in a clique of friends who ENJOY roleplay and RESPECT one another.

We are no longer a Community, we are a collection of Clusters and cliques, shaped by ourselves through the treatmeant and attitudes of others.

There is not less roleplay in Europa, far from it, there is loads around (look at how many show up at the big events) but it is now done in smaller groups, or one on one and not as a whole. Because that way people do not have to fear some prat spouting off about things and making them feel belittled, they find comfort in like minded people to enjoy roleplaying and have FUN.
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Old 26-11-07, 04:02 PM   #23 (permalink)
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Quote:
Originally Posted by Kimi View Post
Says the one throwing about insults, like we're back in school.

This thread was looking for peoples opinions.
I gave mine.
As have a number of other people.
Opinions are based off people's interpretation of things. since there is no right or wrong, there's no point in arguing about them.
The "truth", as far as the matter of the RP community goes, is going to be similar, based on the collective interpretations of the players.
So, quit telling people they're wrong, insulting them, and going off on one with your oh so mighty attitude.
I can post far more eloquently, if it would please, but then it wouldn't provoke a reaction and people wouldn't pay attention. T'would be just one more teddy bear in an ever-growing picnic. Bemoan it all you want, bold font and swear words gets the pulses racing.

You might find me offensive, but I personally find the nay-sayers far more provocative than someone with an in-your-face attitude. luminol touched on this and he's right to an extent, but it's not just the poo-pooers and the cliquey elite that cause the problem. It's all those insular, narrow-minded morons that don't (or didn't) want their perfect little world disturbed and choked out their own guilds as a result. The types that actively look to be offended, to peace guilds that disagree and to hide behind their so-called "maturity" to never come down off their high horses and be held accountable for their flaws.

And we know who these people are.
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Last edited by Hedlyn; 26-11-07 at 04:03 PM.
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Old 26-11-07, 04:34 PM   #24 (permalink)
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Thank you Hedlyn for your opinion and good luck with your events.
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Old 26-11-07, 04:47 PM   #25 (permalink)
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I agree with everything Hedlyn's said.

Trinsic is dead, because you ALL spend to much time in Magincia, and not enough time RPing around West Gate which not only is a popular RPing area, but an area which 'newbies' can run through and think, "'amagawd' i wanna be like them."

The more active guilds, yes they've been to Magincia, for maybe an hour, two hours, three times a week. They're not living there, trying Rping in your own city, and people will come, heck Rbl will come, but we come for what? 2 npc paladins standing at West Gate.
If you want activity, start RPing, ditch magincia, it's a lost cause, and it's draining any RP from Trinsic.

But anyway, Hedlyn ftw!

-Dec
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Old 26-11-07, 04:50 PM   #26 (permalink)
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Originally Posted by Kaelyn View Post
Thank you Hedlyn for your opinion and good luck with your events.
Translation: "plz stfu" ; )
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Old 26-11-07, 04:55 PM   #27 (permalink)
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yay put the blame on Trinsic !!! Lets all point fingers at who did it ! Let out all your anger about how all the other people do things wrong ! And please !!! Make people choke on your greatness and how your ideas are the best ones.

or...

simply answer Kaelyns questions with respect to others and let us all share our ideas on how to make things better... as the community that we all would like to become/be.
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Old 26-11-07, 05:00 PM   #28 (permalink)
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Gwen, no one is blaming Trinsic, i could come up with reasons as to why -V- isn't active aswell, but as the majority of people who're in this thread, are from DoT, or RP in Trinsic, i thought i'd talk about Trinsic.

If you think advice is blaming, then you're mistaken.
And if anyone/anything is to blame, it's magincia.
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Old 26-11-07, 05:04 PM   #29 (permalink)
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Quote:
Originally Posted by Gwen Irima View Post
yay put the blame on Trinsic !!! Lets all point fingers at who did it ! Let out all your anger about how all the other people do things wrong ! And please !!! Make people choke on your greatness and how your ideas are the best ones.

or...

simply answer Kaelyns questions with respect to others and let us all share our ideas on how to make things better... as the community that we all would like to become/be.
Ironic, really, because you're one of the people I was actually thinking of earlier. Though, admittedly, I do think the Rose does a fantastic job of promoting spontaneous roleplay - as do all of the active taverns.

And nobody's blaming Trinsic per say. If anything, we're sympathizing with Trinsic and blaming it's leaders for letting it die by poorly nurturing it. But congratulations, you didn't read any of that at all - did you? You just came flying in like the pretentious drama queen you are, threw your toys all over the floor and proceeded to start sulking?

And they question my maturity...
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Old 26-11-07, 05:08 PM   #30 (permalink)
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Heil Hedlyn, eh?

Most of what's being said doesn't acctually contradict. The basic underlying point is that; yes, the roleplaying community can do something - but it needs activity first and foremost. The only point of contention is where that activity should be focused. I'm afraid I personally I agree that Magincia seems a waste of time and effort. It's room for roleplay, yes, but not in it's current state. As it stands it's just another scripted invasion, for the PVM maistream. Though RP can involve itself there, it can't really be focused on it. Afterwards, whatever the outcome, then perhaps it might. But for the time being Magincia should be considered a glorified Dungeon. That isn't to say that it's entirely worthless heading there, however. All it really needs is for more people to get involved, and turn it into an RP hotspot, which at the moment it's simply the essence of.
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