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| The Games Room For chat about games obviously - Part of Forums4Games Mortal Online - May be worth keeping an eye on Home | Mortal Online Mortal Online is a next generation PC MMORPG both in ... |
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| Administrator | Mortal Online May be worth keeping an eye on Home | Mortal Online Quote:
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| Senior Member Join Date: Oct 2006 Location: The fort
Posts: 194
![]() | that looks pretty damn good, i like the idea of been able to name parts of the map theres another one that looks pretty good as well called the chronicles of spellborn, a little bit cartoonish but i recon it could do well as a successor to | ||
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| Magic! 'Special' | I thought Ogre Island was the sucessor to UO?!
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| | #4 | ||
| Senior Member Join Date: Oct 2006 Location: The fort
Posts: 194
![]() | nope that was runescape better graphics, game play and over all just plain better | ||
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| | #5 | ||
| Senior Member Join Date: Sep 2006
Posts: 237
![]() | Nice I like it. I've subscribed to the newsletter on that one.
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| | #6 | ||
| Senior Member Join Date: Oct 2006
Posts: 263
![]() | Seems to have much of what Wish offered before they suddenly pulled the plug... | ||
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| Magic! 'Special' | *sniff sniff*
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| | #8 | ||
| Senior Member Join Date: Sep 2006
Posts: 447
![]() | Q: Is Mortal Online comparable to any other game out there? A: It’s never easy to compare your work to others. The core team comes from the beta days of Ultima Online and wants to build a PvP game in the same spirit but with today’s technology. ITS FELUCCA! | ||
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| | #9 |
| Magic! 'Special' | Its in early stages yet, dont get too excited. Plus, Felucca killed UO
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| Member | So its like a Halo killer, but for UO? + what Aeri said. "Don't get too excited". Saying that you aim to develop a game with principles of UO using modern technology is like saying you want to make a typewriter with a bluetooth port slapped on it somewhere. Its not going to work! Too many new MMOs are coming out now and any good or "revolutionary" ideas have arrived the wrong side of WoW. Players that like a game will stick to that but the kind of numbers you need to make a new game successful and fun and to have a future just can't be generated IMO. With the numbers (and certainly graphics) that UO has today, EA would have killed it off within a year had it been released in this day and age. The sad thing is, a good chunk of people who play WoW probably don't even know what an "MMO" is - they just know that there are shooting games, RTS games, FIF... football games and then WoW. Blizzard managed to scoop up all that potential that UO and EQ didnt manage to grab. And every other game before and since, for that matter.
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